Learn to Play Roblox
Role(s): Artist, Designer
Learn to Play Roblox is an experience designed to introduce new players to the platform and its basic controls. I was tasked with taking the research found internally about the common struggles of new players, and integrating the findings into the game and level design of an experience. The design intent was that by the end of the game players would be able to have a basic grasp of avatar controls and Roblox interactions. The primary intended audience was classroom educators, so a lot of the level design was intended to inspire how games and digital spaces may be used in classrooms.